ZGameEditor Documentation
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ConditionConditionExecute a component list depending on the return value of an expression. PropertiesThe expression that will be evaluated. If a true value is returned then the "OnTrue"-component list will be executed, otherwise the "OnFalse" will be executed. Example expressions: "return 1==1;", "return CurrentModel.Position.X>5;". OnTrueList of components that will be executed when Expression evaluates to true. OnFalseList of components that will be executed when Expression evaluates to false. |