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ZGameEditor

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Features

ZGameEditor: A tool for creating small arcade style games, demos and screensavers.

Main features:

  • Integrated developer environment where you build, preview and test your game
  • Cross-platform: The editor is Windows only, but your applications can also run in Linux, Mac OS X and Android.
  • 3D graphics and game play components
  • Import bitmaps to use as textures
  • Import MIDI-files for music
  • Import 3D-models from 3DS-files
  • Import sampled waveform audio in RAW-format
  • GLSL Vertex and Fragment shader support
  • Support for advanced graphics techniques such as multiple render passes and render to texture.
  • Scripting language
  • Real time audio synthesizer
  • Xml-based project files: only one file for each project. Easy to edit manually if needed.
  • Creates stand-alone executable files that are only 64kb or less in size
  • Create Windows screensavers
  • Create animations to use in other applications (about-dialogs or splash-screens)
  • Call external libraries (DLLs) for integration with other modules such as music players or physics engines.
  • Call OpenGL-functions directly to experiment and learn OpenGL programming.
  • Procedural mesh, audio and bitmap generation makes ZGE a perfect testbed for learning techniques for procedural content.
  • FREE: Editor is freeware and the content you create can be distributed royalty free
  • Full Source Code available (Pascal)

Several sample projects are included. For more info move on to the Overview.

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Page last modified on November 21, 2022, at 01:49 pm