ZGameEditor Documentation
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ImplicitCombineImplicitCombineCombines two different implicit functions and blends the result. This component can only be used in the MeshImplicit.Function property. See also: MeshImplicit PropertiesKindThe kind of blending to use: Union, Intersect or Difference. BlendingA value indicating the smoothness of the blending. ChildrenTwo implicit functions that should be combined. Try combining MeshPrimitive-components with different positions. |