ZGameEditor Documentation
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MeshBoxMeshBoxA mesh producer that generates a equal sided box around origin with the range -1 to 1. This component can only be used in the Mesh.Producers property. Example usage: See "BatMesh" in ZPong sample project. PropertiesScaleModifies the scale of the generated box. XCount / YCountThe number of subdivisions in X and Y axis. Preview the mesh in wireframe mode to see the subdivisions. Grid2DOnlyIf this property is set a 2d-rectangle is generated instead of a 3d-box. |