ZGameEditor Documentation
Community |
RenderBeamsRenderBeamsRender "beams" using the current material. This is a special effect that can be useful for rendering explosions. This component can only be used in the OnRender property on Model or Application components. Example usage: "BossDeadModel.OnRender" in TripleE sample project. PropertiesCountNumber of beams to render. LengthLenght of beams. WidthWidth of beams. SpeedControls how fast beams rotate around origin. |