Recent Changes - Search:

ZGameEditor

Documentation

Community

Edit sidebar

SteeringController

SteeringController

Add a steeringcontroller to your models Update-command list to make it controlled using "steering". This is a powerful feature for making "flocking" style movement without using scripting.

See also: SteeringBehaviour

Example usage: "Steering" and "TripleE" sample projects.

External links: "Craig Reynolds: Steering Behaviors",

Properties

Behaviours

A list of steering behaviours.

Mass

The models mass. Values smaller than one makes the model change direction more quickly. A value higher than one makes it "heavy" and slow reacting.

MaxSpeed

Maximum speed (velocity) of the model.

MaxForce

Max "force" that can be applied to the model during a evaulation of the steering behaviours.

AdjustHeading

If this property is set then the models heading is ajdusted to match the direction it is moving.

Radius

The radius of the model, used when calculating separation using the separation steering behaviour.

Edit - History - Print - Recent Changes - Search
Page last modified on February 01, 2007, at 02:01 pm