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Rapid game development


Welcome to ZGameEditor: The rapid development solution with a tiny footprint!

Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2014-09-02 Revision 430: Experimental OGG-support w.i.p.
2014-09-01 Revision 429: Experimental OGG-support w.i.p.
2014-08-19 Revision 428: Preparing experimental OGG support using unit by Benjamin 'BeRo' Rosseaux.
2014-08-18 Revision 427: ZGEBox2D has been renamed to ZgeBox2D and ZGEBullet has been renamed to ZgeBulle
2014-08-18 Revision 426: Minor bugfixes.

Latest forum posts

2014-09-02 Beta release 3.1b
2014-08-31 Looping sound
2014-08-29 Interface glitches
2014-08-28 This is not Starfox
2014-08-25 Cubenemy : Android game

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