Rapid game development

Welcome to ZGameEditor: The rapid development solution with a tiny footprint!

Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2014-08-19 Revision 428: Preparing experimental OGG support using unit by Benjamin 'BeRo' Rosseaux.
2014-08-18 Revision 427: ZGEBox2D has been renamed to ZgeBox2D and ZGEBullet has been renamed to ZgeBulle
2014-08-18 Revision 426: Minor bugfixes.
2014-07-03 Revision 425: Added MikMod external sound library.
2014-06-13 Revision 424: Patch prop refs on load from xml.

Latest forum posts

2014-08-31 Looping sound
2014-08-29 Beta release 3.1b
2014-08-29 Interface glitches
2014-08-28 This is not Starfox
2014-08-25 Cubenemy : Android game

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