Rapid game development

Welcome to ZGameEditor: The rapid development solution with a tiny footprint!

Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2014-07-03 Revision 425: Added MikMod external sound library.
2014-06-13 Revision 424: Patch prop refs on load from xml.
2014-06-13 Revision 423: Removed property-references and replaced with expressions instead. Todo: compati
2014-06-10 Revision 422: Multi-assign improved. F5 executes ZExpression in editor.
2014-06-04 Revision 421: ZgeBullet external library updated to v1.3.

Latest forum posts

2014-07-31 Smallball HD
2014-07-23 Android Icon
2014-07-23 ZgeSL audio library for ZGE
2014-07-17 Using KeyPress in Zxpression
2014-07-11 Lost/got focus on Windows

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