These are some of the sample projects that are included with ZGameEditor.
Most of them are also available as separate executables from Emix8.org.
Arena style shooting game with abstract graphics.
A simple First Person Shooter style demo demonstrating that 3d games are possible with ZGameEditor.
Demonstrates the use of GLSL vertex and fragment shaders.
A short non-interactive demo that demonstrates the use of imported bitmap graphics and a warped 3D cube.
A simple "Pong"-clone. Demonstrates stereo sound and simple game logic.
Particle effects. Can also be generated as a screen saver.
A small shoot-em-up game.
- title and game over screen
- levels and stages
- on-the-fly generation of models, every enemy is slightly different
Demonstrates steering behaviours.
This is the source for the About-box animation inside ZGameEditor.
A test project for the experimental implicit surface polygonizer.
Demonstrates how to use the File-component to load and save data from a text file.