Rapid game development

Welcome to ZGameEditor: The rapid development solution with a tiny footprint!

Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2015-02-27 Revision 478: Setting camera property now takes immediate effect.
2015-02-25 Revision 477: Minor fixes.
2015-02-19 Revision 476: Added TileSet preview.
2015-02-18 Revision 475: TileSet and RenderTile components. Disabled test for mouse double clicks.
2015-02-16 Revision 474: Minor fixes.

Latest forum posts

2015-03-04 Beta release 3.1b
2015-03-04 Speech synthesis and recognition library
2015-03-02 Line numbers and better syntax error messages
2015-03-02 Access violation instead of syntax error
2015-03-02 Camera upgrade (for GUI, HUD, 2d layers, menus etc)

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