Use this component to scale/move/rotate a mesh.
This component can only be used in the Mesh.Producers property.
Modify the mesh position.
Modify the mesh rotation.
Modify the mesh scale.
The component keeps a internal matrix that it multiplies with the rotation/translation/scale properties whenever it executes. When accumulate property is set then the transformation builds on the previous transform. When the accumulate-property is not set then it simply resets this internal matrix so that the transform starts from a identity matrix.