Recent Changes - Search:

ZGameEditor

Documentation

Community

Edit sidebar

ImplicitWarp

ImplicitWarp

Warps the result of an implicit function.

This component can only be used in the MeshImplicit.Function property.

See also: MeshImplicit

Properties

Kind

The kind of warp that used be performed: Twist, Bend or Taper.

Function

The implicit function that will be warped.

WarpAmount

Controls how much the warp will affect the final surface.

Edit - History - Print - Recent Changes - Search
Page last modified on January 14, 2007, at 06:26 PM